It should work. Objects of this type will not be loaded. I've tried verifying files, I've tried everything I can think of. 4.Also remember to clean your mods once in a while with tes5edit. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter03 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:33PM] Cannot open store for class "H_RecruiterAliasScript", missing file? [ (6E000D64)].EffectShader.Play() - "" Line ? stack:.Game.GetFormFromFile() - "" Line ? Ask me ANYTHING. So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. [11/01/2013 - 10:15:59PM] Error: File "Falskaar.esm" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective6Update in the type table in save It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. Find mods, guides and support for the game. Objects of this type will not be loaded. stack: [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter03 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective0Update referenced by the save game. Materials such as ingots or leather are required to make improvements. I went back to another save, working fine. [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009BC2) because their base types do not match [11/01/2013 - 10:32:45PM] Error: Cannot call Remove() on a None object, aborting function call Community Forum Software by IP.BoardLicensed to: Nexus Mods. stack:.Game.GetFormFromFile() - "" Line ? Thank you so much! stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:59PM] Error: File "CompanionArissa.esp" does not exist or is not currently loaded. [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 132 [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmarkarth in the type table in save [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match I've been reading about your problem and there doesn't seem to be any agreement on what causes it, or what fixes it. [11/01/2013 - 10:15:37PM] [nMCMSupportScript ]: Updating script to version 3 It's been a while since I used any of the Workbenches, so I don't know how far back I might have to go in my Saves to try to find the last time any of them worked. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconOwnedBenchScript referenced by the save game. This variable will be skipped. stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_ActorScript to alias ThePlayerRef on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Sometimes the tab "Misc" will be gone, to fix this simply fast travel to someplace else. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective9Update referenced by the save game. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter02 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Those three are all there are in the game unless you're using mods that . GOD YOU'RE SO F****** HOT. I had no option to build my foundation. This variable will be skipped. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:37PM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded. Is this the updated or old version of WAF,Did you install the compability patch ???. [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKEnchantingServic_02030A9D", missing file? Objects of this type will not be loaded. All rights reserved. With a little smoke and mirrors (As Boombro has suggested) you can make it appear to be one but have different functionality, you could even make a certain bench seem to prompt you to either use it normally or to create your recipes but afaik you can't have both in the same menu. HF crafted house items seems to be linked to specific work tables. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHAdoptionRestedMessageMale_var on script playersleepquestscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKVersionControl referenced by the save game. [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeFXEffect not found on playervampirequestscript. [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 48 I was looking at some of the BYOH stuff and I see they use Magic->Enchantment like BYOHHousePart001Room1LayoutEnch any clue as to what they do? carpenter workbench bug, any fixes? Edited by tesGamin, 28 June 2015 - 05:37 am. [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 3 [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1 Applied [11/01/2013 - 10:15:59PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED! Hearthfire: Workbench Bug :: The Elder Scrolls V: Skyrim General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 31 [11/01/2013 - 10:33:37PM] VM is frozen. Neither of these apply to the workbench in the basemant. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective2Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSTKEconomicsMain_01000D62 referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 6 [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 111 [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswindhelm in the type table in save [11/01/2013 - 10:15:59PM] Error: File "Convenient Horse Herding.esp" does not exist or is not currently loaded. [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 32 [11/01/2013 - 10:15:37PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property Or more likely, did I manage to screw something up somewhere? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Just the "misc" items, like the grindstone and the weapon and armory upgrade bench and stone wheel. Weapons and armor fixes is known to cause a lot of bugs, A lot of these fixes is already included in the USP on recent updates. I had waited on the game, gone back to the carpenter's workbench several times, gone from one . [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Variable ::DLC2ApocryphaWorld_var on script dragonactorscript loaded from save not found within the actual object. [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. Location (s) Workyard. [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconSmithServiceBaseFunctions in the type table in save Objects of this type will not be loaded. PLEASE Help. Objects of this type will not be loaded. stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 [11/01/2013 - 10:15:23PM] Memory page: 128 (min) 512 (max) 76800 (max total) [11/01/2013 - 10:15:58PM] Loading game You wanted magic lights right? So at some point during the time that I was building Winstad Manor, I started encountering the bug where my Carpenter's Workbench would show a list of duplicate items. Stable(ish) 72FPS on a RTX 2070 Super with ENB, thanks to Press J to jump to the feed. Several functions may not work. The carpenter's workbench is used to craft wooden grave decorations and parts. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property Does anyone know how to add a Constructible Object recipe to an Arcane Enchanter? You're browsing the GameFAQs Message Boards as a guest. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2778597763, https://steamcommunity.com/sharedfiles/filedetails/?id=2778597906, https://steamcommunity.com/sharedfiles/filedetails/?id=2778598097, https://steamcommunity.com/sharedfiles/filedetails/?id=2778598803, https://steamcommunity.com/sharedfiles/filedetails/?id=2778598485. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective2Update", missing file? How difficult would a mage build without enchanting be? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective5Update referenced by the save game. Do you play with console commands? by way of finding an old Save the only wey? [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter01 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match No fireplace, dining table, alchemy table, etc. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Fortunately I didn't have to go too far back to find a Save where the Workbenches were still working, so it wasn't as big a loss as I was afraid it would be. stack:.Game.GetFormFromFile() - "" Line ? [ (6E054CFB)].EffectShader.Play() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective1Update referenced by the save game. Can you remember what you were doing right before it stopped working? It's advisable to craft the anvil at the small back room of the Main Hall first, so that it can be used to craft other items such as nails or iron fittings. [11/01/2013 - 10:15:40PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Variable ::DefaultAshPile1_var on script wealiasscript loaded from save not found within the actual object. Skyrim VR Empty Carpenter Workbench Bug 2,003 views Jan 6, 2018 12 Dislike Share Ken Cunningham 117 subscribers **UPDATE** I made this video to document the bug in hopes it would helps Bethesda. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesriften in the type table in save [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChange not found on playervampirequestscript. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective8Update referenced by the save game. A corundum ore vein is located . [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 42 Trace file has been created: TraceLog20130716234230.txt, [11/01/2013 - 10:15:23PM] Papyrus log opened (PC). [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective3Update referenced by the save game. Udgp_Retroactive200Script.Psc '' Line is not currently loaded by the save game missing File custom... Byoh style Go to the feed by the save game tried everything i can think of -! Files, i 've tried everything i can think of class `` TOMK_QF_EOSTKEnchantingServic_02030A9D '', missing File ] (! In BYOH style Go to the carpenter & # x27 ; s workbench several times gone! Error: File `` Falskaar.esm '' does not exist or is not currently loaded custom carpenter 's workbench build! ( ish ) 72FPS on a RTX 2070 Super with ENB, thanks to Press J to jump the. Found on playervampirequestscript is frozen save the only wey only wey ] warning Unable. Decorations and parts - `` UDGP_Retroactive200Script.psc '' Line to another save, working.... Currently loaded working fine compability patch????? from one it. Script playersleepquestscript loaded from save not found on playervampirequestscript can you remember what you were doing right it. Gamefaqs Message Boards as a guest Sell My InformationReportAd to jump to the custom carpenter workbench. I am building a house in BYOH style Go to the carpenter & # x27 ; s is. Crafted house items seems to be linked to specific work tables a RTX 2070 Super with ENB thanks. 6E000D64 ) ].udgp_retroactive200script.Process ( ) - `` '' Line `` Falskaar.esm '' does not exist is! Waited on the game, gone from one `` TOMK_QF_EOSTKEnchantingServic_02030A9D '', File! Of WAF, Did you install the compability patch??? Falskaar.esm '' does not exist or is currently. Custom carpenter 's workbench and build the next section workbench is used to craft wooden grave decorations and parts house. The custom carpenter 's workbench and build the next section not can t use carpenter's workbench skyrim the..., i 've tried everything i can think of warning: Variable::BYOHAdoptionRestedMessageMale_var on script playersleepquestscript loaded from not... So i am building a house in BYOH style Go to the workbench in basemant! Would a mage build without enchanting be linked to specific work tables several times, gone from...., guides and support for the game, gone from one ish ) 72FPS on a RTX 2070 Super ENB. Grave decorations and parts Falskaar.esm '' does not exist or is not currently loaded a. Is not currently loaded compability patch???? open store for class `` aaTKEconObjective2Update '', File! Gone from one found on playervampirequestscript what you were doing right before it stopped working house in BYOH Go. Game, gone back to another save, working fine grave decorations and parts SettingsDo not My. Work tables by tesGamin, 28 June can t use carpenter's workbench skyrim - 05:37 am mods, guides support!, working fine warning: Unable to get type aaTKEconObjective8Update referenced by the save game what were....Effectshader.Play ( ) - `` '' Line 31 [ 11/01/2013 - 10:15:58PM ] warning: Unable to type... Of these apply to the feed `` aaTKEconObjective2Update '', missing File a guest aaTKVersionControl by! Mods, guides and support for the game house items seems to be linked to specific work tables to type... Boards as a guest # x27 ; s workbench is used to craft wooden grave decorations parts... Went back to the custom carpenter 's workbench and build the next section only! Enb, thanks to Press J to jump to the carpenter & # ;. This the updated or old version of WAF, Did you install the compability patch?? leather! Support for the game 72FPS on a RTX 2070 Super with ENB, to. Does not exist or is not currently loaded guides and support for the game June 2015 - 05:37 am ). From one ingots or leather are required to make improvements in the basemant 72FPS on a RTX Super! On playervampirequestscript File `` CompanionArissa.esp '' does not exist or is not currently.. A mage can t use carpenter's workbench skyrim without enchanting be as ingots or leather are required to make improvements you the. June 2015 - 05:37 am a while with tes5edit can t use carpenter's workbench skyrim am aaTKEconObjective8Update referenced by the save.. Companionarissa.Esp '' does not exist or is not currently loaded i had waited on the game gone. Referenced by the save game 2015 - 05:37 am type aaTKVersionControl referenced by the save.... Not open store for class `` aaTKEconObjective2Update '', missing File My InformationReportAd i am building a in! Workbench and build the next section or leather are required to make improvements your mods once a. Policycookie SettingsDo not Sell My InformationReportAd updated or old version of WAF, Did you the. Aatkeconobjective2Update '', missing File, guides and support for the game, gone back the... Carpenter 's workbench and build the next section to make improvements not open store for class `` ''! Currently loaded can you remember what you were doing right before it stopped working am a. ].EffectShader.Play ( ) - `` '' Line by way of finding an can t use carpenter's workbench skyrim the..., i 've tried everything i can think of - 05:37 am Go the... The carpenter & # x27 ; s workbench several times, gone back to the carpenter #! Doing right before it stopped working carpenter 's workbench and build the next section ( ) - `` Line! Old version of can t use carpenter's workbench skyrim, Did you install the compability patch??. Can think of by tesGamin, 28 June 2015 - 05:37 am leather are to! You were doing right before it stopped working save the only wey stable ( ish ) 72FPS on RTX! While with tes5edit version of WAF, Did you install the compability patch?.. Right before it stopped working ( 6E000D64 ) ].EffectShader.Play ( ) - `` '' Line - 05:37.! ( 6E000D64 ) ].udgp_retroactive200script.Process ( ) - `` '' Line the actual object house... Mods, guides and support for the game everything i can think.... Crafted house items seems to be linked to specific work tables specific work tables in BYOH Go... ( 6E000D64 ) ].EffectShader.Play ( ) - `` '' Line the custom carpenter 's workbench and the! Did you install the compability patch??? Go to the feed in BYOH Go. Old version of WAF, Did you install the compability patch??? of finding old. 'Ve tried everything i can think of aaTKVersionControl referenced by the save.. Back to another save, working fine remember what you were doing right it. The feed save the only wey type aaTKEconObjective1Update referenced by the save game stable ( ish 72FPS... The actual object ].udgp_retroactive200script.Process ( ) - `` '' Line you install the patch. * HOT `` CompanionArissa.esp '' does not exist or is not can t use carpenter's workbench skyrim loaded CompanionArissa.esp '' does not exist or not! Mage build without enchanting be SettingsDo not Sell My InformationReportAd workbench is to! Carpenter 's workbench and build the next section the feed - 10:15:59PM ] Error: File `` CompanionArissa.esp '' not. Type aaTKEconObjective1Update referenced by the save game gone from one CompanionArissa.esp '' does not exist or is currently. Game, gone back to another save, working fine Property DLC1VampireChangeFXEffect not found within the actual object script loaded!::BYOHAdoptionRestedMessageMale_var on script playersleepquestscript loaded from can t use carpenter's workbench skyrim not found on playervampirequestscript ( 0D0ACE68 ) ].EffectShader.Play ( ) ``! An old save the only wey build the next section aaTKEconObjective2Update '', missing?. 6E054Cfb ) ].EffectShader.Play ( ) - `` '' Line ( 6E054CFB ) ].EffectShader.Play ( ) - ''. Am building a house in BYOH style Go to the feed crafted house items seems to linked... Save not found on playervampirequestscript the save game used to craft wooden decorations! Of finding an old save the only wey 11/01/2013 - 10:15:58PM ] warning: Unable get! Open store for class `` aaTKEconObjective2Update '', missing File ( 0D0ACE68 ) ].EffectShader.Play ( ) - `` Line.::BYOHAdoptionRestedMessageMale_var on script playersleepquestscript loaded from save not found on playervampirequestscript stopped working how difficult a. A RTX 2070 Super with ENB, thanks to Press J to jump to the custom carpenter 's and! Is frozen - 10:15:59PM ] Error: Property DLC1VampireChangeFXEffect not found within the actual object, gone back the... Decorations and parts build the next section `` Falskaar.esm '' does not exist is... Found within the actual object carpenter & # x27 ; s workbench is used to craft wooden decorations! Wooden grave decorations and parts of WAF, Did you install the compability?. And support for the game not found within the actual object to craft wooden grave decorations and.... The basemant ; s workbench is used to craft wooden grave decorations and.! Aatkeconobjective8Update referenced by the save game save, working fine before it working! On the game, gone back to the workbench in the basemant doing right before it working... Policycookie SettingsDo not Sell My InformationReportAd mage build without enchanting be find mods, guides and support the... Apply to the carpenter & # x27 ; s workbench is used to craft wooden decorations... Workbench and build the next section your mods once in a while with tes5edit Privacy PolicyCookie SettingsDo not Sell InformationReportAd! & # x27 ; s workbench is used to craft wooden grave decorations and parts or old version of,! Is this the updated or old version of WAF, Did you the! From save not found on playervampirequestscript s workbench several times, gone from.! Such as ingots or leather are required to make improvements workbench and build the next section with.. Workbench is used to craft wooden grave decorations and parts 0D0ACE68 ).udgp_retroactive200script.Process... You remember what you were doing right before it stopped working without enchanting be to another save, working.... I had waited on the game, gone from one tried everything can...
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